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Workshop Contribution
Workshop Contribution
Being Creative with Chatbots
How to co-create apps, adventures, debates, and panel discussions with AI
Ken Kahn, Sylvia Libow Martinez (Author)
547-548
24-06-2025
Automata: AR Integration in Action for Bridging Theory and Application in Mechanical Systems with AI Generating Case Studies
Irmak Ureten, Kaan Tabag, Ahmet Burhan Bas, Arda Efe Ozcan, Maya Bilgisel, Sedat Yalcin (Author)
549-552
24-06-2025
Debugging Assessment Workshop
A Game-Based Debugging Assessment for Accessible and Scalable K-12 Evaluation
Kunal Massé, Francesco Mondada, Alberto Piatti (Author)
553-555
24-06-2025
Generating Constructionist Criteria for AI Educational Technology
How to Evaluate AI Tools to Help Students Build Knowledge
Lydia Guterman, Sarah Wharton, Mary Cate Gustafson-Quiett (Author)
557-558
24-06-2025
Draw Your Own Game
Design Games with the RULER.game Collaborative Computational Thinking Tool
Alexander Repenning (Author)
559-561
24-06-2025
The Power of Questioning
Designing Thought-Provoking Questions That Foster Constructionist Learning
Thais Eastwood Vaine, Verônica Gomes dos Santos (Author)
563-565
24-06-2025
Ludic Sonata
A Polyphonic Participatory Experience
Victor Minces, Hortense Gerardo, Akshay Nagarajan (Author)
567-568
24-06-2025
ChoiCo, SorBET, MaLT2: Building Computational Thinking Experiences
Building Computational Thinking Experiences With Digital Authoring Tools in Interdisciplinary Contexts
Chronis Kynigos, Marianthi Grizioti, Myrto Karavakou, Maria-Stella Nikolaou, Christina Gkreka, Charikleia Korompli (Author)
569-571
24-06-2025
The Well-Tempered Noise
Compute Music from Everyday Sounds
Jens Moenig (Author)
573-574
24-06-2025
Bridging the Digital and Drama
The Use of Physical Computing With the Micro:Bit and Digital Props as a Tool for Co-creating Drama Scenes
Christian Renggli, Nina Knecht (Author)
575-576
24-06-2025
Linting and Hints in Candli
Bringing Linting and Adaptive Program Completion to Candli, a Visual Game Programming Environment for Children
Stéphane Magnenat (Author)
577-579
24-06-2025
Code, Create, Collaborate: Co-Construct Physical Stories
Tobias M. Schifferle (Author)
581-583
24-06-2025
Why and How to Teach Logo Programming to Children, at the Dawn of the AI Age
Introducing Logo, Its Design, Philosophy, and Constructionist Pedagogy to a New Generation of Constructionists in an Age of AI
Gary Stager (Author)
585-586
24-06-2025
Introducing Beginners to Making: Spaces, Methods, and Hands-on Approaches
Workshop for Building Pathways to Creativity and Innovation in Education
Fatmir Racipi, Stephanie Eugster (Author)
587-588
24-06-2025
Never Have I Ever… Struggled to Explain Constructionism
(and What to Do About It!)
Giorgia Bissoli, Agnese del Zozzo, Francesca Fiore, Alberto Montresor, Giulia Paludo, Marta Valentini, David Zikovitz (Author)
589-591
24-06-2025
Microworlds and Programming, Microworlds as Vehicles for Learning
Introducing Microworlds as Means of Providing Scaffolding for Learners With Specific Needs and for Teachers to Increase Their Computational Fluency
Gary Stager (Author)
593-594
24-06-2025
From Play to Code
Preparing Young Learners for Coding with an Unplugged Board Game (Grade 4)
Larissa Meyer-Baron, Janine Truetsch, Bernadette Spieler (Author)
595-596
24-06-2025